08-14-2026, 03:00 PM
Hello all!
I've spent my morning performing a huge overhaul of the server's gambling scripts. As pointed out by Funzen a little bit ago and again yesterday by Gimli_Rabbit, the scripts I wrote were pretty unbalanced and allowed players to gamble repeatedly to accrue points in enormous quantities, without needing to vote for the server (which is the whole point!). Alongside a bunch of new mini-games, the "infinite money" exploits have been officially patched out (I hope) meaning the house finally has a real edge in all of the gambling commands.
First and foremost, there's a new hard cap of 100,000 vote points per player. If a winning bet pushes a balance over that limit, the extra points simply vanish.
Second and perhaps equally as important, to prevent players from camping the casino all day each user is now capped at 15 winning bets per 24-hour window before getting locked out. The system also tracks betting streaks. If you hit 3 wins in a row, you receive a prefix that reads "[HIGH ROLLER]". Lose 5 bets in a row and the server will publicly shame you with a "[DIVORCED GAMBLING ADDICT & ALCOHOLIC]" prefix before your name.
Third, I've implemented some new commands to play with:
That's all I've changed today as far as gambling and vote points go. Please let me know if you encounter any more issues! Thanks
I've spent my morning performing a huge overhaul of the server's gambling scripts. As pointed out by Funzen a little bit ago and again yesterday by Gimli_Rabbit, the scripts I wrote were pretty unbalanced and allowed players to gamble repeatedly to accrue points in enormous quantities, without needing to vote for the server (which is the whole point!). Alongside a bunch of new mini-games, the "infinite money" exploits have been officially patched out (I hope) meaning the house finally has a real edge in all of the gambling commands.
First and foremost, there's a new hard cap of 100,000 vote points per player. If a winning bet pushes a balance over that limit, the extra points simply vanish.
Second and perhaps equally as important, to prevent players from camping the casino all day each user is now capped at 15 winning bets per 24-hour window before getting locked out. The system also tracks betting streaks. If you hit 3 wins in a row, you receive a prefix that reads "[HIGH ROLLER]". Lose 5 bets in a row and the server will publicly shame you with a "[DIVORCED GAMBLING ADDICT & ALCOHOLIC]" prefix before your name.
Third, I've implemented some new commands to play with:
- You can now play Plinko: !plinko <bet> e.g. "!plinko 1234"
- There's a crash game: !crash <bet> <multiplier> e.g. "!crash 100 2.5"
- Try to survive a gladiator fight against a mob using the brawl command: !brawl <bet>
- !dungeon checks your lifetime mob kills to deaths ratio to boost survival chances: !dungeon <bet>
- !heist looks at your total time spent sneaking and sprinting to grant a stealth bonus against police and guards at the bank: !heist <bet>
That's all I've changed today as far as gambling and vote points go. Please let me know if you encounter any more issues! Thanks


